#include "Go.h" #include "GoGlutInterface.h" // // GoSquare class containing data representing a square, // and a render method for drawing the square. // class GoSquare : public GoGlutInterface { public: GoTriangleFan *data; GoSquare(void) { data = new GoTriangleFan(4); data->xyz(0, -0.5, -0.5, 0.0); data->xyz(1, 0.5, -0.5, 0.0); data->xyz(2, 0.5, 0.5, 0.0); data->xyz(3, -0.5, 0.5, 0.0); } // // Interface render method. // void render(void) { go->clear(Go::IMAGE); go->render(data); swap(); go->rotate(1, 1,1,1); rerender(); } }; // // C++ main // int main(int argc, char *argv[]) { GoGlutInterface::init(&argc, argv); new GoSquare(); GoGlutInterface::mainLoop(); return(0); }